Eat, Don't Shit

My Role in this Project

This game was made in 48 hours during the Global Game Jam 2019 together in a team with another programmer, 2 artists and a designer.

Summary of my work:

  • Random food spawner
  • In-game UI
  • Fixing bugs
  • Implementing art

Details

Type
Game Jam
My Role
Programmer
Team Size
5
Duration
48 hours
Engine
Unity
Language(s)
C#
Year
2019

Game Description

Eat, don't Shit! is a multiplayer game about eating out with family but having to take a shit. As people usually don't feel comfortable doing this elsewhere than home, you need to try to avoid filling up the poop-meter by reaching the food that increases it. You are forced to grab something to eat as it is impolite to neglect the hard work others have put into this.

Video