This game was made in 48 hours during the Global Game Jam 2019 together in a team with another programmer, 2 artists and a designer.
Summary of my work:
Eat, don't Shit! is a multiplayer game about eating out with family but having to take a shit. As people usually don't feel comfortable doing this elsewhere than home, you need to try to avoid filling up the poop-meter by reaching the food that increases it. You are forced to grab something to eat as it is impolite to neglect the hard work others have put into this.